3 Credit Hours. 3 Credit hours (3 h lectures). This course introduces students to the fundamental principles and techniques of storyboarding as a crucial step in the computer game development process. It explores how visual storytelling, narrative structure, character development, and scene composition contribute to designing engaging and immersive gameplay experiences. Students will learn how to translate game ideas and scripts into visual sequences that effectively communicate gameplay flow, user interaction, camera movement, and emotional tone. The course combines theoretical concepts with practical exercises, guiding students through the process of planning, sketching, and presenting storyboards for various game genres and platforms. By the end of the course, students will be able to create comprehensive storyboards that serve as essential blueprints for game design and development.